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- experimental 3.1.0+ds-1
SDL_GetRendererFromTexture(3) | SDL3 FUNCTIONS | SDL_GetRendererFromTexture(3) |
NAME¶
SDL_GetRendererFromTexture - Get the renderer that created an SDL_Texture .
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_Renderer* SDL_GetRendererFromTexture(SDL_Texture *texture);
FUNCTION PARAMETERS¶
- texture
- the texture to query
RETURN VALUE¶
Returns a pointer to the SDL_Renderer
that created the texture, or NULL on failure; call SDL_GetError () for
more information.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SDL 3.1.0 | SDL |