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SDL_GetMouseInstanceName(3) SDL3 FUNCTIONS SDL_GetMouseInstanceName(3)

NAME

SDL_GetMouseInstanceName - Get the name of a mouse.

SYNOPSIS

#include "SDL3/SDL.h"
const char* SDL_GetMouseInstanceName(SDL_MouseID instance_id);

DESCRIPTION

This function returns "" if the mouse doesn't have a name.

FUNCTION PARAMETERS

the mouse instance ID

RETURN VALUE

Returns the name of the selected mouse, or NULL on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetMice(3)

SDL 3.1.0 SDL