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SDL_GetGamepadStringForAxis(3) SDL3 FUNCTIONS SDL_GetGamepadStringForAxis(3)

NAME

SDL_GetGamepadStringForAxis - Convert from an SDL_GamepadAxis
enum to a string.

SYNOPSIS

#include "SDL3/SDL.h"
const char * SDL_GetGamepadStringForAxis(SDL_GamepadAxis axis);

DESCRIPTION

The caller should not SDL_free () the returned string.

FUNCTION PARAMETERS

an enum value for a given SDL_GamepadAxis

RETURN VALUE

Returns a string for the given axis, or NULL if an invalid axis is specified. The string returned is of the format used by

SDL_Gamepad
mapping strings.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetGamepadAxisFromString(3)

SDL 3.1.0 SDL