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- experimental 3.1.0+ds-1
SDL_GetGamepadSensorData(3) | SDL3 FUNCTIONS | SDL_GetGamepadSensorData(3) |
NAME¶
SDL_GetGamepadSensorData - Get the current state of a gamepad sensor.
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_GetGamepadSensorData(SDL_Gamepad *gamepad, SDL_SensorType type, float *data, int num_values);
DESCRIPTION¶
The number of values and interpretation of the data is sensor dependent. See SDL_sensor .h for the details for each type of sensor.
FUNCTION PARAMETERS¶
- gamepad
- The gamepad to query
- type
- The type of sensor to query
- data
- A pointer filled with the current sensor state
- num_values
- The number of values to write to data
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SDL 3.1.0 | SDL |