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- bookworm 2:4.4.3.1-3
- testing 2:4.4.3.1-4
- unstable 2:4.4.3.1-4.1
- experimental 2:4.4.3.1-4.1~exp2
matrix_to_quat(3alleg4) | Allegro manual | matrix_to_quat(3alleg4) |
NAME¶
matrix_to_quat - Constructs a quaternion from a rotation matrix. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
void matrix_to_quat(const MATRIX_f *m, QUAT *q);
DESCRIPTION¶
Constructs a quaternion from a rotation matrix. Translation is discarded during the conversion. Use get_align_matrix_f() if the matrix is not orthonormalized, because strange things may happen otherwise.
version 4.4.3 | Allegro |