table of contents
other versions
- bookworm 2:4.4.3.1-3
- testing 2:4.4.3.1-4
- unstable 2:4.4.3.1-4.1
- experimental 2:4.4.3.1-4.1~exp2
destroy_compiled_sprite(3alleg4) | Allegro manual | destroy_compiled_sprite(3alleg4) |
NAME¶
destroy_compiled_sprite - Destroys a compiled sprite. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
void destroy_compiled_sprite(COMPILED_SPRITE *sprite);
DESCRIPTION¶
Destroys a compiled sprite structure previously returned by get_compiled_sprite(). If you pass a NULL pointer this function won't do anything. Use this once you are done with a compiled sprite to avoid memory leaks in your program.
SEE ALSO¶
get_compiled_sprite(3alleg4)
version 4.4.3 | Allegro |