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CPPGIR(1) General Commands Manual CPPGIR(1)

NAME

cppgir - GObject-Introspection C++ binding wrapper generator

SYNOPSIS

cppgir [OPTION...] --output DIRECTORY GIR...

DESCRIPTION

cppgir reads each of the specified GIR and converts these (and any dependencies) into C++11 wrapper code that collectively then make up a 'binding' (in GObject-Introspection https://wiki.gnome.org/Projects/GObjectIntrospection terminology). Each GIR can be specified as a full pathname to the .gir file or simply by the basename (i.e. no path or .gir suffix), with or without version. Of course, in the latter case, the .gir must be in a standard location, or other options must specify additional whereabouts.

OPTIONS

See BACKGROUND later on for further details on some of the concepts used in the following descriptions.

Specifies the top-level directory in which to generate code. It will be created if it does not yet exist.
Adds a colon-separated list of additional directories within which to (recursively) search for a .gir file (if not specified by full pathname).
Debug level or level of verbosity, higher numbers are more verbose.
Adds a colon-separated list of so-called ignore files.
Adds a colon-separated list of so-called suppression files.
Specifies a suppression file to generate during this run.
Requests generation of implementation class code needed for subclassing.
Requests generation of a plain as-is C signature fall-back method for an otherwise unsupported unwrapped method. Only applicable if --class is also specified. It also requires use of the latest custom subclass (signature) approach (see below for details on that), as these plain methods are not "activated" in case of legacy approach (for backwards compatibility).
Use an error return type based on std::expected http://wg21.link/p0323 proposal (as opposed to throwing exception).
Use dlopen/dlsym to generate (most) calls rather than usual "direct" calls. As such, a great many calls might then fail at runtime. So, if combined with --expected all those calls will use the above error return type.
(only if compiled with embedded ignore) Dumps embedded ignore data.

BACKGROUND

API

The generated code provides a straight binding as specified by the annotations, so everything is pretty much where expected, such as methods within classes in turn within namespaces. For example, all GObject types are within namespace gi::repository::GObject. With that in mind, it should be easy to use and navigate in generated code, along with following comments:

As customary, anything within a detail or internal namespace is not meant for public use and subject to change. The top-level gi namespace defines a few things that make up public API which is meant to be stable (though at this stage of maturity no full guarantee is provided).
Some generated code may have _ (underscore) appended to it simply to avoid clashing with a reserved keyword (or a preprocessor definition). It has no special (reserved) meaning otherwise.
However, anything with leading underscore (if encountered) should be considered as internal (and not meant for public API).

In overall, the generated code is very lightweight and clear, easily understood and with little runtime overhead. For instance, a GObject is still a single pointer along with class code for easily handling it around and managing refcount (including cleanup upon destruction). Similarly, a boxed GType is handled by a std::shared_ptr (with g_boxed_free deleter) and suitable helper methods. Various enum, (static) method, functions, typedef (for callback) fill in the rest.

Functions that involve the usual GError return pattern are wrapped in a few ways. On the one hand, in a straight way, where the error is a (wrapped error) output parameter. Alternatively, the error parameter is removed from the signature. In that case it is "returned" by either throwing the (wrapped) error (which is also a std::exception subclasss), or by returning a suitable expected type (with the wrapped error type as error type). While throwing is default behaviour, the latter can be requested using --expected option.

Some additional specifications on how subclasses and interfaces are mapped may also be in order. A subclass in the GObject world is directly mapped as a subclass in the C++ binding. However, if a GObject implements an interface, the generated class does not inherit from the interface's (generated) class. This is mostly of a matter of implementation choice (and to ensure its lightweight simplicity). However, knowledge of implemented interfaces is not always available at compile time, e.g. in case of dynamically loaded GStreamer elements (though it is more likely in case of Gtk hierarchy). Since there would be no inheritance in the dynamic case, a consistent choice is not to have it at any time. However, for ease of use, some helper code is generated when an implemented interface is known at generation/compile time, as illustrated in the following snippet from an example

c++ // use a cast if not known, either to a class or interface auto bin = gi::object_cast<Gst::Bin>(playbin_); // known at compile time; overloaded interface_ method auto cp = bin.interface_ (gi::interface_tag<Gst::ChildProxy>());

There may be times when one would want to make a custom subclass of GObject, or of some Gtk widget. In the same vein, (current) implementation choices imply that one should not simply inherit from Gtk::Window. Part of the motivation here is that such subclassing depends on style and setting, i.e. it is rather rare when in a GStreamer setting, but less so in e.g. Gtk. As such, the possibly rare cases should not burden or complicate the basic wrapping usecase.

So, how to subclass then? By a slight twist by using the impl namespace variations, as in following excerpt from an example:

```c++ class TreeViewFilterWindow : public Gtk::impl::WindowImpl { // ... public: // Assume (hypothetically) that Window also implements FakeInterface // with a set_focus method, then a compilation failure will be triggered (as // it can no longer be detected whether set_focus is defined in this class). // Then the following inner struct is needed to resolve so manually; struct DefinitionData { // the last parameter specifies whether the method is defined // (which may well be false in all class/interface cases if not defined) GI_DEFINES_MEMBER(WindowClassDef, set_focus, true) GI_DEFINES_MEMBER(FakeInterfaceDef, set_focus, false) }; // NOTE for the auto-detection to work, the methods must be accessible // so either they should be defined public, or (e.g.) WindowClassDef // must be declared friend, or the above manual resolution can be used.

TreeViewFilterWindow () : Gtk::impl::WindowImpl (this) { // ... }

void set_focus_ (Gtk::Widget focus) noexcept override { } }; ``` Parent (class or interface) methods can then be overridden or implemented in the usual way by simply defining them in the subclass. It is also possible to define custom signal and properties in the subclass, as illustrated in the gobject.cpp example. As mentioned, the inner DefinitionData struct in the above fragment is usually not needed, but only in case of conflict/duplication of class/interface member(s).

Since this is considered an optional feature, the impl parts are not generated by default, but only if the --class option is specified. Since the virtual methods share some similarities with callbacks they are also subject to some limitations (see corresponding section). As such, it may happen that some virtual methods do not have a wrapper. If the --class-full option is specified, then a passthrough virtual method (with C signature as-is) is then generated instead, which can then be overridden and implemented as a fallback. So the custom type registration (that happens behind the scenes) can then still be used, albeit at the expense of dealing with a plain C signature and types (which is similar to directly calling a C function as a fallback if no wrapper function was generated for some reason).

CODE LAYOUT AND BUILD SETUP

The generated code is written to the top-level with the following layout. Each GIR namespace has a corresponding subdirectory, say ns (and also a C++ namespace, cppgir::repository::ns). The top-levels headers for a namespace are then:

a regular header providing the namespace's declarations. It will also include the dependent namespaces' top headers. If the macro GI_INLINE is defined, then it will also include ...
contains the definitions corresponding to the declarations. Normally, this would be a .cpp file, but as they might be included directly in the inline case, they have been named xxx_impl.hpp instead.
this merely includes ns_impl.hpp and is as such no different than the latter, except for more traditional naming. Compiling this file in the non-inline case provides all the definitions for the namespace in the resulting object file.

So, in summary, it comes down to setting up the build system to build each of the namespaces' .cpp, as is also done in this repo's CMake build setup. There is one other shortcut build setup that is illustrated by the gtk-obj.cpp example file, which includes all definitions (recursively):

c++ #define GI_INCLUDE_IMPL 1 #include <gtk/gtk.hpp>

Note, however, this is only possible if there is exactly 1 top-level namespace, as doing this for several namespaces will lead to duplicate definitions.

Some items (functions, types) may be marked as deprecated (in source code). while still present in GIR data. Wrappers will still be generated and pragma are issued to avoid warnings that might otherwise occur. Generic gi support tries to avoid using deprecated code. There is, however, one exception regarding the use of g_object_newv, which is deprecated but may have to be used if support for an older GLib is required. This can be arranged by defining GI_OBJECT_NEWV (and the deprecation warning should also be silenced when dealing with newer version).

If you have specified the --class option, then the generated code will possibly contain classes that inherit from several classes (representing interfaces). Since various interfaces may have overlapping member names, this might trigger compilation warnings. These are not suppressed by default, as you may need to be made aware of this. However, if it does no harm in you particular case, then defining GI_CLASS_IMPL_PRAGMA should arrange for proper suppression.

OVERRIDING OR EXTENDING

It is possible to add functions or methods or override existing names (by effect of name hiding). To this end, the generated code contains various 'optional include hooks' using the __has_include directive. This way, code in externally supplied (include) files can be inserted into the class definition chain. There are roughly 3 such 'hook points':

this part is (conditionally) included before the namespace's C headers are included. This allows specifying define's to tweak subsequent headers or to add headers that also need to be include'd, and which may not have been specified in the GIR.
these hooks allow extending the wrapped class with new or tweaked methods
these are included after all generated code, and supports adding of new global functions, typedef's, type trait helper declarations, ...

The reader is invited to examine the default overrides in this repo as well as the generated code to see how this fits together based on a simple naming scheme and use of macros. In particular, see the provided GLib overrides. Suffice it to add that the _def suffix refers to 'default' as supplied by this repo and which are installed alongside the common headers. The corresponding non-suffixed filenames should be used by project specific custom additions.

CODE GENERATION

It might be necessary to exclude a GIR entry from processing, either because it is a basic type handled by custom code (e.g. GObject, GValue, ...) or because of a faulty annotation. The latter can be a glitch in the annotation itself, or one that actually refers to a symbol in a non-included private header. The exclusion can be directed by so-called ignore files, and at least one such is supplied as a system default ignore containing known and essential cases to exclude (and without which code generation would not produce valid code). Such a file consists of lines of regular expressions (# commented lines are ignored). At generation time, each symbol is turned into a <NAMESPACE>:<SYMBOLKIND>:<SYMBOL> string, and excluded if it matches one of the lines' regular expression. So, for instance, GObject:record:Value prevents processing of GValue, since there is already special-case code for that in the common header code. Further expression examples are found in the default ignore file. Additional files can be specified by the --ignore option.

As each entry is processed, some notification may be given regarding a perceived inconsistency in an annotation or an unsupported case (see also BUGS AND LIMITATIONS). When the reported cases have been (manually) checked and considered harmless, the corresponding notices can be suppressed by specifying suppression files to --suppression. The format of such files is the same as ignore files, except that a match then simply serves to decrease reporting verbosity. Such a file could be hand-crafted, but it can also be auto-generated by a run when specifying --gen-suppression.

BUGS AND LIMITATIONS

The generated code's coverage is pretty good and comfortably serves most cases that arise in practice as also illustrated by the examples. Nevertheless, the following should be mentioned:

Callback types. Only callback types that have an explicit user_data parameter are supported. That includes (fortunately) cases such as connecting to a signal, or a GstPadProbeCallback, though a GstPadChainFunction is excluded. The reason is a technical one; the user_data parameter is used to pass data used by callback wrapper code. A typical (script) runtime binding handles this using libffi https://github.com/libffi/libffi's closure API. In effect, a little bit of executable code is then generated at runtime, and the address of that code then essentially serves as surrogate user_data that can carry extra meta-data for use by the runtime. This could also be employed here to lift the user_data limitation, it would take a bit extra work, but would more importantly then also incur an additional dependency.

Callback handling. Even if user_data is present, other aspects of a callback signature may not be supported (at this time). Most notably, output parameters or container (e.g. array) parameters are not supported. This limitation is currently due to a plain-and-simple implementation of callback wrapping. Some additional work could remove these restrictions, though as it stands the simple approach likely covers most interesting cases. Note that both signals and virtual methods are somewhat similar to a callback and as such share similar limitations.

const handling. In C++, this is a Bigger Thing. For instance, a simple 'getter' should preferably be marked const. However, on the original C-side of things, only very limited consideration is given to this. Even if there is some const, it is not treated with all that much respect, e.g. g_value_take_boxed starts const but it is merrily cast away along the way. As such, there is not much to find on const-ness in annotation data, and so no point in inventing any. Rather, the focus is simply on getting the proper function calls done along with automagic refcount and resource management (much as any runtime binding would do, with no regard for const whatsoever in that case).

WORKAROUNDS

As C++ allows direct mixing/calls with C, there are usually some fallback workarounds when confronted with one of the limitations. First of all, note that a C++ wrapper typically has e.g. a gobj_() method that provides the underlying C pointer/object. Conversely, gi::wrap can be used to obtain a wrapper from a C pointer/object obtained by some means. With that in mind, the following are some workarounds;

function call; using/given the above, the C function can then (simply) be called directly
custom subclass virtual method; use --class-full to generate a virtual method with plain C signature
signal; use Object::connect_unchecked (see also gst.cpp example)

ENVIRONMENT

In stead of command-line options, environment variables can also be used. Note, however, that options are still taken into account even when variables have been set. The following environment variables are considered, and have the same meaning as the corresponding command-line option:

GI_DEBUG, GI_IGNORE, GI_SUPPRESSION, GI_GEN_SUPPRESSION, GI_OUTPUT, GI_CLASS, GI_EXPECTED, GI_DL, GI_GIR_PATH

In addition to the above, GI_GIR can specify a colon-separated lists of GIRs (specified as on command-line). XDG_DATA_DIRS is also used as additional source of directories to search for GIRs (within a gir-1.0 subdirectory).

SEE ALSO

g-ir-scanner(1)

November 2023