.TH "wayland::output_transform" 3 "Wed May 3 2023" "Version 1.0.0" "Wayland++" \" -*- nroff -*- .ad l .nh .SH NAME wayland::output_transform \- transform from framebuffer to output .SH SYNOPSIS .br .PP .PP \fC#include \fP .PP Inherits wayland::detail::bitfield< size, id >\&. .SS "Static Public Attributes" .in +1c .ti -1c .RI "static const wayland::detail::bitfield< 3, 21 > \fBnormal\fP {0}" .br .RI "no transform " .ti -1c .RI "static const wayland::detail::bitfield< 3, 21 > \fB_90\fP {1}" .br .RI "90 degrees counter-clockwise " .ti -1c .RI "static const wayland::detail::bitfield< 3, 21 > \fB_180\fP {2}" .br .RI "180 degrees counter-clockwise " .ti -1c .RI "static const wayland::detail::bitfield< 3, 21 > \fB_270\fP {3}" .br .RI "270 degrees counter-clockwise " .ti -1c .RI "static const wayland::detail::bitfield< 3, 21 > \fBflipped\fP {4}" .br .RI "180 degree flip around a vertical axis " .ti -1c .RI "static const wayland::detail::bitfield< 3, 21 > \fBflipped_90\fP {5}" .br .RI "flip and rotate 90 degrees counter-clockwise " .ti -1c .RI "static const wayland::detail::bitfield< 3, 21 > \fBflipped_180\fP {6}" .br .RI "flip and rotate 180 degrees counter-clockwise " .ti -1c .RI "static const wayland::detail::bitfield< 3, 21 > \fBflipped_270\fP {7}" .br .RI "flip and rotate 270 degrees counter-clockwise " .in -1c .SH "Detailed Description" .PP transform from framebuffer to output This describes the transform that a compositor will apply to a surface to compensate for the rotation or mirroring of an output device\&. .PP The flipped values correspond to an initial flip around a vertical axis followed by rotation\&. .PP The purpose is mainly to allow clients to render accordingly and tell the compositor, so that for fullscreen surfaces, the compositor will still be able to scan out directly from client surfaces\&. .PP \fBExamples\fP .in +1c \fBdump\&.cpp\fP\&. .PP Definition at line \fB3734\fP of file \fBwayland\-client\-protocol\&.hpp\fP\&. .SH "Member Data Documentation" .PP .SS "const bitfield< 3, 21 > output_transform::_180 {2}\fC [static]\fP" .PP 180 degrees counter-clockwise .PP Definition at line \fB3745\fP of file \fBwayland\-client\-protocol\&.hpp\fP\&. .SS "const bitfield< 3, 21 > output_transform::_270 {3}\fC [static]\fP" .PP 270 degrees counter-clockwise .PP Definition at line \fB3747\fP of file \fBwayland\-client\-protocol\&.hpp\fP\&. .SS "const bitfield< 3, 21 > output_transform::_90 {1}\fC [static]\fP" .PP 90 degrees counter-clockwise .PP Definition at line \fB3743\fP of file \fBwayland\-client\-protocol\&.hpp\fP\&. .SS "const bitfield< 3, 21 > output_transform::flipped {4}\fC [static]\fP" .PP 180 degree flip around a vertical axis .PP Definition at line \fB3749\fP of file \fBwayland\-client\-protocol\&.hpp\fP\&. .SS "const bitfield< 3, 21 > output_transform::flipped_180 {6}\fC [static]\fP" .PP flip and rotate 180 degrees counter-clockwise .PP Definition at line \fB3753\fP of file \fBwayland\-client\-protocol\&.hpp\fP\&. .SS "const bitfield< 3, 21 > output_transform::flipped_270 {7}\fC [static]\fP" .PP flip and rotate 270 degrees counter-clockwise .PP Definition at line \fB3755\fP of file \fBwayland\-client\-protocol\&.hpp\fP\&. .SS "const bitfield< 3, 21 > output_transform::flipped_90 {5}\fC [static]\fP" .PP flip and rotate 90 degrees counter-clockwise .PP Definition at line \fB3751\fP of file \fBwayland\-client\-protocol\&.hpp\fP\&. .SS "const bitfield< 3, 21 > output_transform::normal {0}\fC [static]\fP" .PP no transform .PP Definition at line \fB3741\fP of file \fBwayland\-client\-protocol\&.hpp\fP\&. .SH "Author" .PP Generated automatically by Doxygen for Wayland++ from the source code\&.